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Der Finale Tag

by Michael Wittman

(based on 2 ratings)
1 review3 members have played this game.

About the Story

Du bist gestorben und hast das Jenseits betreten – doch es entspricht ganz und gar nicht deinen Vorstellungen. Keine fröhlichen Engel auf watteweichen Wolken, kein Harfenspiel weit und breit. Stattdessen sitzt du einem mürrischen Jenseits-Berater gegenüber, der sich über IT-Probleme beklagt. Sämtliche Aufzeichnungen deines Lebens sind verschwunden. Als Ausweg sollst du nun gemeinsam mit ihm ein Szenario durchspielen, anhand dessen deine Reinkarnationspunktzahl ermittelt wird.

Was dich in dieser jenseitigen Bürokratie wohl noch erwartet?

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Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 1
2 of 2 people found the following review helpful:
Short illustrated game about the afterlife, April 27, 2025
Related reviews: 15-30 minutes

In this German choice-based game, you play as someone who recently died and has to prepare for the afterlife.

To do so, since the IT system is down, you have to talk to a case manager about hypothetical scenarios, and you're awarded points for choosing good actions or bad.

The points are meant to determine what happens to you after you die. I got 30 points and declined going back to get more.

They didn't really seem to come up again, though. I then went to an area with a Kafka-esque gag about waiting in a vast, empty DMV-style place waiting for my number to be called. I then walked through a door and the game ended.

The game uses AI art and ends with AI music. At times the art worked (several pictures had a consistent stylistic choice of shading using parallel lines) while other times it provided details that would be really important in a normal game but not here (like the first picture, which looks kind of like a subway and has a grim reaper in it), or had distractingly wrong details (like two burning windows where flames came from the crack around the window but none inside).

The funniest part to me was choosing to wait over and over in the empty waiting room. But the interactivity in the first area wasn't very exciting, because a lot of it was like 'do you go left or right' with no indication of what that entailed.

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This is version 1 of this page, edited by JTN on 16 April 2025 at 11:31am. - View Update History - Edit This Page - Add a News Item - Delete This Page