You are a consultant to super-villains, guiding them step-by-step over the phone. You have two lines, and can switch between the two characters at will. This is all very original, very clever stuff, a great setup, with fun writing. Unfortunately, the game is marred by implementation difficulties: levers that should be off being described as "on", buttons that should be switch on being described as "off". Which makes actually playing and solving the puzzles very difficult. Even if that was fixed, it would still be far too hard. Looking at the hint system reveals jumps in logic that no reasonable player could guess. I wanted to like this one, but it threw too many hurdles in my way. Disappointing.