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About the Story
In this game, you play as a new male student at the school. As an orientation exercise, Mr Byrne, the principal, has organized a small competition. The winner will be the first student to bring four specific items from all over the building back to his office. You begin in the assembly hall.
33rd Place - 12th Annual Interactive Fiction Competition (2006)
This game represents a more or less classic treasure hunt, set up in (as far as I can judge) a pretty accurate replication of the school the author presumably studies/works at. Since the rooms outnumber the puzzles by far, the gameplay mostly consists of rambling through a vast number of locations in search for something interesting, which automatically makes this adventure not very appealing for ousiders (although it might be just great for teachers/pupils of the said school). Provided for one of the biggest disappointments I ever had playing a competition entry: there was a magic map that presumably would let the player travel to any location of the rather entangled game world by a single mouse click. When I found the map, it didn't work.
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This game is big, and full of little easter eggs. It's one of those games that is created with love and creative, but seemingly based on things in the author's life and somewhat underclued.
Typical puzzles in this game include finding keys and operating semi-complicated machinery.
Ballymun Adventure on IFDB
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This is version 2 of this page, edited by David Welbourn on 29 September 2018 at 8:22am. - View Update History - Edit This Page - Add a News Item