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A small flat. Uncertain light. Two frightened people locked in for nine days. Eroding sense of reality.
An ambiguous story where feelings, memories and words themselves are unreliable.
Where we'll live for nine days is a short horror interactive story made of fragmented memories to be pieced together. Choices don't change the story, only the way it is told.
Playthrough length: approximately 10 minutes.
Fullscreen recommended. Playable in mobile.
Written for Ectocomp 2017.
6th Place, Le Grand Guignol (English) - EctoComp 2017
| Average Rating: based on 5 ratings Number of Reviews Written by IFDB Members: 1 |
This is a purposely obscure short Twine game. It makes extensive use of color shifts and effects.
The story centers on a young (?) couple who have been forced into hiding while people like them are hunted down.
The first part was a lot like the diary of Anne Frank, so much that I thought that would be the final twist.
But it devolves into a dissociative mess near the end, in a pleasing way. The hard thing was that I didn't really know what sort of effects my choices would have, but that's unavoidable with the chosen subject matter.
Ectocomp Games (All English Winners/Entries) by thecanvasrose
A list I created for myself so I can play all of these games. Sorted by rank and year. English entries. I'll add descriptions and my own ratings (out of 5 stars) to the entries in this list as I go through them.