On the whole, this was very enjoyable. The puzzles were mostly straightforward and fun with a good few trickier ones further in.
I have one particular gripe. Yes, I know it warns me it is a game with limited verbs ('examine' 'use' and very few others) but the key reason for having excellent modern parsers is to avoid parser-'don't understand'-Hell and give a rich experience to the reader/player.
For example:
I'm in a room, with a closed wooden door and a wand in my hand.
I try 'open door' and I get "That's not a command I recognise"
I try 'wave wand' and I get "That's not a command I recognise"
I nearly stopped playing at that point.
Yes, I can see the reason for limiting the verbs and, yes (without giving spoilers), it does eliminate a lot of wasted parser-Hell later but there were plenty of other examples of 'examine' not working with things described in rooms.
IF should try to give a reasonable response to everything that can be seen/described, so I think it needed a bit of work sorting that out.
In the end, though, I'm glad I stayed with it because it was a very good little adventure and I enjoyed it enough to give it an extra star.