Note: This review was written during Spring Thing 2025, and originally posted in the intfiction forum on 2 May 2025.
Ok onto this parser game now. And the first thing I want to say is probably a bit provocative, but the blurb
"You’ve been wandering for a while now, searching for something worthy of your blade."
really didn’t encourage me to play the game! It feels so unfinished, and “so what”. But I’m playing it despite that.
And it’s delightful. A rather trippy series of episodic fantastic moments, where you have a sword that you can use, and the question is what to do with it. Each of the sections are short, some shorter than others, but evocatively written. I especially enjoyed the Jack Vance like encounter in a forest.
On the downside I had quite a lot of fight the parser moments. If you have a reduced parser like this, it probably needs more playtesting to smoothe things. I see there were a lot of testers, but I wonder if even more might have helped. I’m going to list some bits I had issues with in a section for the author at the end of this.
But other than that I really enjoyed it. Yes it needed smoothing in quite a few places, but overall it was a magical experience to play through. And I loved the fantastical descriptive storytelling throughout. I played for about an hour.
Highly recommended.