The Presidential Pizza Plot

by E. Joyce profile

Humor
2013

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3 of 3 people found the following review helpful:
If you think you'll like it, you probably will, February 4, 2013
by Andrew Schultz (Chicago)

Twine seems to remove the need to have a map, etc., that more formal text-adventure languages require. This low barrier may lead to a lot of barely-there games, but when it works (as in this game) it -feels- easy and intuitive and has has a high fun-to-text ratio.

You've got only two actual challenges per game, and they're seemingly trivial, which is part of the fun. You have choices like where to throw chocolate sauce at a space pirate or whether to put anchovies or spices on a pizza. These aren't new gags, but they don't have to be. This game combines pizza delivery jokes with some science fiction tropes, and crossovers like this always help keep the old jokes from getting stale. That, plus well paced text (no responses too short or long) make for a successful formula without feeling formulated.

It shouldn't take more than fifteen minutes to get through the whole game, including the amusing "bad" endings, if you're a completist, and it's well proofread and so forth. I even found that the "right" choice (Spoiler - click to show)was mainly trying for the silliest action, because that seemed to be in the game's flow. And it worked.

This game is a bit too short for me to feel comfortable giving it a rating, but there's more than enough there that if you like this sort of thing, you probably will like this game. Given its quality, I'd like to see something more ambitious from this author in Twine, though I also wouldn't complain about several other short games this fun instead.

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