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About the Story
As the owner of a debt-ridden detective agency in the 1920's, you have to find some way of keeping afloat. The case involving suspected infidelity should help with the finances, though...
If you're looking for a pleasant afternoon's diversion, Gumshoe offers simple but enjoyable puzzles, and enough solid private-eye atmosphere to send you off to the video store to rent "Chinatown" or up to the attic to get out that old dog-eared copy of "The Long Goodbye."
-- David Seybert
The game also suffers from a few missed opportunities: the femme fatale is not actually fatale; no characters in the game are any more than they at first seem-- there are no double-crosses and no betrayal; though the plot is not entirely straightforward, neither does it contain any particular twists or surprises. However, the NPCs, of which there are a fair number, are mostly well done, each one being a believable though stereotypical character. They usually come equipped with an interesting and not entirely incidental past, and are able to satisfactorily answer questions on this.
-- Julian Arnold
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Any sort of detective story is difficult to do effectively, as investigating skills tend to be necessary in every IF environment. Players typically need to pay close attention to their surroundings and piece together plot events to discover what needs to be done next. Still, Gumshoe manages to be fairly convincing, and contains a fair amount of depth for such a small game.
-- C.E. Forman
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"War may sometimes be a necessary evil. But no matter how necessary, it is always an evil, never a good. We will not learn how to live together in peace by killing each other's children." - Jimmy Carter