Piece of Mind

by Giles Boutel

Surreal, Science Fiction
1996

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>INVENTORY - Paul O'Brian writes about interactive fiction

This story seemed to struggle to find its voice, vacillating between the chilling (the voice in the boxes), the satirical (the copyright man), and the bubblegum epic (participating in the adventures of Jeff Steele, Galactic Hero, and battling the Chromium Knight). The writing never seemed to settle into one style, and as a result the entire work felt disjointed, as it was not the result of a unified vision, but rather a collection of “wouldn’t this be neat?” concepts, halfheartedly strung together. The other lasting impression left by the game is one of frustration, since a bug prevents players from winning. Consequently, although Piece has some interesting moments, it fails as a whole.

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