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contains two story files: black.​gam and white.​gam
Requires a TADS interpreter. Visit IFWiki for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Suprematism in IF

by Andrey Grankin

Abstract
2007

About the Story

"Have you ever dreamt of playing a game in which you could control just everything (the plot, the setting, the way it reacts to your commands, the score you get, etc.)? If you have, your dreams are fulfilled now! (Well, sort of...)

The experimental work Suprematism* in IF by Andrey Grankin deals with problems of non-linearity in text adventures, and ways the player perceives them. It actually consists of two pieces, each of them representing one of the two extremes of interactivity.

[...]

* The Soviet Encyclopaedic Dictionary defines suprematism as a "variety of abstract art introduced in 1913 by the Russian artist K. S. Malevich: a combination of coloured fundamental geometric forms (square, circle, triangle), later also so-called "architectons" - three-dimensional shapes applied to planes." -- Valentine Kopteltsev


Game Details

Page Update History

  v.2: 23-Nov-2010 22:01 - Emily Boegheim (Current Version) - Edit Page - Normal View
Changed download links
v.1: 07-May-2010 22:48 - Emily Boegheim
Created page