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v.7: 09-May-2022 02:34 -
Paul O'Brian
(Current Version)
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Changed external review links |
v.6: 22-Jan-2014 11:49 - Dave Bernazzani Changed author | |
v.5: 12-May-2013 11:44 - Edward Lacey Changed external review links | |
v.4: 07-Apr-2008 16:10 - Paul O'Brian Changed external review links | |
v.3: 07-Apr-2008 13:51 - Paul O'Brian Changed external review links | |
v.2: 07-Apr-2008 13:50 - Paul O'Brian Changed external review links | |
v.1: 16-Oct-2007 01:50 - IFDB
Created page |
SPAG
It bills itself as an Interactive Short Story, but I found the story element to be rather slight. Though the game told me that my memory was 100% complete at the end I was still none too sure of my character's name and had seen nothing to flesh out the backstory hinted at in the opening scene. Instead, pride of place is given to the puzzles which are generally well thought out and intuitive.
-- Cirk Bejnar
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>INVENTORY - Paul O'Brian writes about interactive fiction
Identity isn't an unpleasant way to spend an hour or so, but for me it felt mostly like a missed opportunity.
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