Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Capsule II - The 11th Sandman

by PaperBlurt profile

About the Story

There's this pause on the Makida every time
the current Sandman goes back into the cryotube,
and before the new one awakes.

A certain calm where all is still.
The Makida's dull hum is heard, but that is all.
No footsteps. No whispers. No music.
The ship floats onwards, with a whole world within its walls.
If something were to go wrong during those few minutes, a whole species would go extinct.

But there, in the darkness, among the twelve cryotubes...one tube blinks.

Page Update History

  v.7: 28-Jan-2016 03:05 - PaperBlurt (Current Version) - Edit Page - Normal View
Changed external review links
v.6: 16-Nov-2015 10:10 - classicaljunkie
Changed download links
v.5: 15-Nov-2015 21:52 - classicaljunkie
Changed download links
v.4: 03-Oct-2015 07:45 - PaperBlurt
Changed description
v.3: 03-Oct-2015 07:44 - PaperBlurt
Changed version number, license type, language, description, series name, episode number, genre, forgiveness, Web site URL
v.2: 01-Oct-2015 17:32 - dutchmule
Changed cover art
v.1: 01-Oct-2015 14:10 - Brendan Patrick Hennessy
Created page

2 Off-Site Reviews

Emily Short's Interactive Storytelling
IF Comp 2015: Capsule II – The Eleventh Sandman (PaperBlurt)
I have a weird relationship to PaperBlurt’s stuff. Some of it clicks for me, some of it doesn’t, and I can’t always explain exactly why I like the ones I like...
See the full review

Emily Short's Interactive Storytelling
IF Comp 2015 Guest Post: Susan Patrick on Capsule II
Capsule II is the middle work in Paperblurt’s Capsule trilogy, and while I did not play the first one I don’t think I was missing any information critical to understanding the story...
See the full review

Game Details