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Suprematism in IF

by Andrey Grankin

About the Story

"Have you ever dreamt of playing a game in which you could control just everything (the plot, the setting, the way it reacts to your commands, the score you get, etc.)? If you have, your dreams are fulfilled now! (Well, sort of...)

The experimental work Suprematism* in IF by Andrey Grankin deals with problems of non-linearity in text adventures, and ways the player perceives them. It actually consists of two pieces, each of them representing one of the two extremes of interactivity.

[...]

* The Soviet Encyclopaedic Dictionary defines suprematism as a "variety of abstract art introduced in 1913 by the Russian artist K. S. Malevich: a combination of coloured fundamental geometric forms (square, circle, triangle), later also so-called "architectons" - three-dimensional shapes applied to planes." -- Valentine Kopteltsev

Page Update History

  v.2: 23-Nov-2010 22:01 - Emily Boegheim (Current Version) - Edit Page - Normal View
Changed download links
v.1: 07-May-2010 22:48 - Emily Boegheim
Created page

Game Details

Language: English (en)
First Publication Date: January 30, 2007
Current Version: Unknown
License: Freeware
Development System: TADS 2
IFIDs:  TADS2-DCF181F1084F0968B094A9BEEAAF0E07
TADS2-B6DB26FD1976A93D97BE2D6B4B36256A
TUID: dg0i078bvta0uw9g