Download



newday.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
newday.z5
original competition entry
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

A New Day

by Jonathan Fry

Mystery/Science Fiction
1997

About the Story

For some reason, the author of this game died while writing it, and so you're stuck in an unfinished room. The author's creation, Winston, asks you to find out what happened. Can you finish an unfinished game full of bugs?
[--blurb from The Z-Files Catalogue]


Game Details

Language: English (en)
Current Version: Release 3
License: Freeware
Development System: Inform 6
Baf's Guide ID: 153
IFIDs:  ZCODE-3-560827-278F
ZCODE-1-970929-E81E
TUID: 33d1xjeqyglg6io9

Off-Site Reviews

SPAG

Jonathan Fry's A New Day is another in a fairly long list of games that were nice in theory but not a real joy to play. Though the premise is interesting and though the plot is well-designed, mostly, the challenges of A New Day felt more like annoyances, and I never really got into the game.
-- Duncan Stevens
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Clearly, A New Day wants to position itself in the avant-garde of IF and explore fictional levels in the manner of experimental modern fiction. This is certainly a worthwhile project (and one that has been touched upon by many games including A Mind Forever Voyaging, Piece of Mind, and Bureaucracy), and New Day manages to break some intriguing ground along the way. However, the game is by no means an unqualified success. The author overuses one off-the-wall prose technique in one section of the game, a little of which would have gone a long way. Also, I found the puzzles often to be counterintuitive and confusing. Finally, the game gives the impression of having bitten off a bit more than it can chew. I found myself wondering if the author had carefully thought through all the semantics and implications of the levels he imagines -- by the end it all seems a bit of a muddle. Still, A New Day has some shining moments, and the author is right to think that it's a significant step up from Stargazer. I look forward to the continued maturation of Jonathan Fry's artistic voice.
See the full review

Page Update History

  v.5: 02-Aug-2013 01:55 - Edward Lacey (Current Version) - Edit Page - Normal View
Changed external review links
v.4: 14-May-2008 14:09 - Paul O'Brian
Changed external review links
v.3: 14-May-2008 14:08 - Paul O'Brian
Changed external review links
v.2: 11-Mar-2008 18:06 - David Welbourn
Changed description
v.1: 16-Oct-2007 01:47 - IFDB
Created page