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Detritus

by Mary Hamilton

2013
Slice of life
Custom

(based on 7 ratings)
3 reviews4 members have played this game. It's on 8 wishlists.

About the Story

"Detritus is a Twine game & formal experiment by Mary Hamilton. It is a work of fiction inspired by real-life experiences. Originally it was just meant to be five short elements, each one using a different mechanic, as a way of teaching the author the medium. It got kinda out of hand."

Ratings and Reviews

5 star:
(2)
4 star:
(5)
3 star:
(0)
2 star:
(0)
1 star:
(0)
Average Rating: based on 7 ratings
Number of Reviews Written by IFDB Members: 3
1 of 1 people found the following review helpful:
A variety of mechanics involving possessions, August 20, 2019*
Related reviews: 15-30 minutes

This game began as an experiment in different Twine mechanics. It is a game in five parts, with backgrounds and sometimes sounds.

Each part deals with your possessions, which are similar through the five parts. The people you play as seem quite different, though, unless your character is interested in both men and women and has numerous relationships, swinging back and forth between pessimism and optimism. It's possible, of course, but unlikely.

I enjoyed the game, but it felt a bit bloodless. All of the characters seemed kind of distant emotionally. But all of the scenarios are ones in which characters themselves are removed emotionally from their immediate surroundings, whether through shock or relief.

Finally, some of the background images made the text hard to read. But there is certainly something appealing about the game.

* This review was last edited on August 21, 2019
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a moving story about moving, June 12, 2017

Detritus is an elegant game about a person's life told through the lens of that person's belongings. All the meat of the protagonist's life and everything we know about that person is implied through their possessions, and as the player, you are tasked with deciding what to pack and what to let go of in a series of moves.

A surprisingly moving little story, it's a reflection about what objects have meaning to you, what they say about you as a person, and what it means to let go of your belongings, your current life, and your identity.

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0 of 1 people found the following review helpful:
One of my favorite games for beauty of language, June 15, 2021

This game is great for people who like IF that's more like a story than a game. There aren't any puzzles, just a poignant,bittersweet, and beautifully written story that unfolds based on the choices you make. Though the items you decide to pack and unpack each time the character moves, a story unfolds with the universal themes of memory, leaving the past behind, and deciding who you want to be.

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Game Details

Detritus on IFDB

Polls

The following polls include votes for Detritus:

Hypertext stories that make heavy use of text transformations by Bruno Dias
I'm looking for hypertexts that make heavy use of stretchtext and related effects to tell their story - Links that add, remove, or alter text within a passage. Swan Hill for instance makes heavy use of this, and my own work does too, but...

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