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You awake with a drug-induced amnesia, trying to find out who threw up on you and what the heck is going on, anyway. Mail the author with comments to receive the registration package that includes "Acid Trip."
[--blurb from The Z-Files Catalogue]
This game's premise: find out who you are and who vomited on you. By game's end, you still won't know the answer to either question, but it hardly matters since you and all of your friends will be stoned out of your minds with your choice of drug.
The coding is just as awful as the story. The only implemented scenery items are two toilets, a car, and a cabinet. All other objects are people (your druggy friends) and plot tokens (mostly drugs). All the people are implemented very ineptly; for example, each seems to have only one stock reaction whether you're trying to hit them, kiss them, or give, show, ask or tell them something. The southwest direction is inexplicably absent. All in all, this is a textbook example of why one shouldn't release one's first game beyond your circle of friends.
-- David Welbourn
"Ed Wood" Games by murphy_slaw
I'm looking exquisitely bad games. Games with warped aesthetics and worldviews far removed from consensus reality. Games that are, in the words of Michael Martin, "exactly good enough that I had to keep going to see what it did next"....
A Poll About ... A Poll About ... Hm. That's Funny. I Can't Recall. by Ghalev
As of the founding of this poll, the IFDB has only seven games with the "amnesia" tag. I don't buy that for an instant. Please vote for games where the player-protagonist-person is dealing with a bout of forgetfulness (usually about who...