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"Encounter: A 8-Bit Noir Adventure" (aka "Encounter HD") is a 2024 remaster of the game originally published by Severn Software in 1983.
The game story and set-up is mostly the same, and the player is expected to do mostly the same thing as in the original game, but players expectations have evolved in last the 40 years, so the game has quite a few improvements compared to the original:
- While still running on the original Oric computer, it now require a floppy disk system instead of just tape
- The original game only had textual descriptions, this new version has graphical representation for the various locations and actions the player can do
- Some of the original failure conditions of the game have been reworked to be more fair to the player, and some alternative actions are available as well
- The score of the player is remember on disk, and there's also a list of achievements
The game is available on itch.io and Steam as a fully packaged emulator with a custom launcher, with the actual Oric game floppy file available in a subfolder for players who wish to play it on the real hardware.
This game is a remake of a text game that came out before I was born, back in the early 80s.
The author has fully updated it, but it comes from a different tradition than the IF tradition I typically interact with. So in some features it's definitely an upgrade over most IFComp games, and in others it lacks features that I missed.
You play as a detective hired to break into a house and free a girl that has been taken hostage. Along the way, you'll encounter some chemistry, several animals, criminals, and some fun retro electronics.
The game's big features are its graphics, some of which are animated. It opens with a typewriter scene that spools out the backstory before jumping into a deserted town.
Other nice features are the game letting you hold down a button to see convenient names for interactable objects. The two-word parser (occasionally three-word) will block you from typing if you start entering an invalid command.
One nice part was finding an old electronic game of a sort I had recently been thinking about and talking to my son about. It was one of those retro ones that has the images literally baked into the screen and all the game does is choose which one lights up.
There are numerous achievements you got. The first time I died, I got around 12 achievements. It was pretty fun!
Other things went against the grain of what's considered common wisdom among the groups of authors of games I generally play. There's a 2-hour timer, frequent deaths, and no way to save. It doesn't recognize the command X as an abbreviation for EXAMINE (but LOOK ____ works). To fit onto an older platform, the text is sparse. I didn't end up finishing, as I had trouble with a crafting puzzle near the end where many actions result in death, and on replaying I found new deaths that set me back.
This design seems to me to be intentional; this is a commercial release, and players want things to feel substantial. By forcing replays that make you memorize a 'best path', it significantly increases playtime. The original Adventure did something similar with the time limit on the lantern. So, for someone looking for one game to occupy some time, these features help. For someone looking to play a lot of games in a short time, it can be frustrating.
This game has a target audience and I think they'll love it. If you can name a British microcomputer from the 80s, you should definitely try this game. If not, it still has enough charm that it could be worth your purchase.
CAAD
This issue of the Spanish magazine CAAD dives deep into Encounter, first with an interview/analysis from page 26 to 33 that unveils the game's origins and how it was built, then with a detailed review spanning pages 110 to 113.
The final review says:
"Dbug has managed to extract the maximum from this story, enhancing it with everything needed to make it unique and squeezing every bit of potential out of the Oric, possibly creating the best adventure for this system.""
Atmosphere: 9
Gameplay: 9
Graphics: 9
Story: 7
Difficulty: 8
Sound: 9
See the full review
BrewOtaku
This one page article (in English) in the issue #006 of the printed magazine BrewOtaku reviews Encounter HD, a December 2024 release by Defence-Force for the Oric Atmos, remaking Severn Software’s 1983 text adventure. Enhanced with improved graphics, sound, and gameplay, it modernizes the classic for the 1 MHz 6502 processor and 64 KB RAM system, offering a streamlined experience akin to The Hobbit or Zork.
Players must rescue a kidnapped girl within two in-game hours, blending exploration, strategy, and time management. Praised for its polished presentation and nostalgic charm, it earns an 85% score. Available on itch.io.
CONCLUSION
Encounter HD is a standout homage to the golden age of gaming, crafted with care and precision for the Oric Atmos. With a captivating plot, clever design, and plenty of classic charm, it’s an irresistible trip down memory lane. Adventurers, prepare for an unforgettable journey.
BREWSCORE
85%
See the full review