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A simple novelty: a game played at compile-time. Commands are given to the C preprocessor as variable definitions, as in "cc -Describe -Door westley.c", and the preprocessor provides output. Consequently, the game is stateless (although it pretends otherwise), and every word it recognizes starts with D. Content is typical old-school, very short, has a deliberate guess-the-noun puzzle at one point.
-- Carl Muckenhoupt