Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Moonstrike: Superdim

by redflagromancegames

2023
Twine

1 review1 member has played this game. It's on 1 wishlist.

About the Story

Auto insurance agent and aggressively perfect big sister by day, world-class cat thief by night: Ji Min Cain throws her schedule out the window when her mortal enemy escapes from prison. Her enemy? Media darling and professional supervillain Hammer. Can she hunt him down before he gets away with his next big heist? Will she catch the eye of the government Bureau of Heroics-- or someone much more dangerous?

Awards

Ratings and Reviews

2 of 2 people found the following review helpful:
Let's hunt down a villain., November 15, 2023
Related reviews: barebonesjam

With a superhero/villain setting, Moonstrike is a relatively long game, both in terms of word count and passage length, in an almost kinetic form with its singular ending and limited choices.

The setting is a bit silly, as you are a vigilante trying to take down a villain that just escape, while trying to keep your identity concealed and your life in checked. But these kinds of premise is fun to explore, especially the balance of silliness of the situation and the more serious aspect of the vigilante reality.

While I liked the premise of the game, I did find some issues with the pacing of the story. Part of it stems from the lengths of the passages (from 3-6 word pages by glance). Without regular break, beats of the story seem to drag on more than they should or goes against the fast-paced actions sequences (like the fights).
Another part would be the relatively restricted interactivity. Because of those long passages (often multiple ones at a time), the available actions for the player are few and far between, rendering us a bit more passive than the setting would warrant (why not have a proper fight sequence?)

Another reason for me was the confusing passing of time. We're told at the start of the game we're hunting a villain, and that time is of the essence, but good thing you are on a short break right now! But some actions to track the villain take weeks to process. Or you seem to spend so much time on random things (the middle section at the mechanic shop felt much longer than it actually was? or the drive before meeting the bad guy). In any case, by the end of the game, it was unclear whether it had just been a few days since the start of the story or months.

I did enjoy the funny moments and quibs between characters, especially between the PC and the villain. I'm pretty sure we're supposed to root for the PC throughout the game, but the villain was my favourite character. So chaotic.

Was this review helpful to you?   Yes   No   Remove vote  
More Options

 | Add a comment 

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)
Edit Tags
Search all tags on IFDB | View all tags on IFDB

Tags you added are shown below with checkmarks. To remove one of your tags, simply un-check it.

Enter new tags here (use commas to separate tags):

Delete Tags

Game Details

RSS Feeds

New member reviews
Updates to external links
All updates to this page


This is version 1 of this page, edited by manonamora on 12 November 2023 at 4:12pm. - View Update History - Edit This Page - Add a News Item - Delete This Page