forever, interrupted - interactive fiction version, by wilderlingdev MathBrush's rating: Average member rating: companion game to forever, an echo. slightly longer, interactive fiction version of this. the entity destroying the universe pauses for a conversation. entry for the single choice game jam this time. again,... |
Robbery Reverie, by Natasha Luna MathBrush's rating: Average member rating: As a new thief, you might be wet behind the ears, but you're not going to let that stop you from carrying out daring heists! ... |
Goncharov, by Ju / smwhr MathBrush's rating: Average member rating: This was a never submitted entry for the Goncharov Game Jam. This was always meant to be a Single Choice Game. This was an abandonned game that found a new life. Expect terrible prose and bad tuning of the... |
Lost Pig, by Admiral Jota MathBrush's rating: Average member rating: Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. Now Grunk need find pig. -- IFComp 2007 blurb |
Trinity, by Brian Moriarty MathBrush's rating: Average member rating: You're neither an adventurer nor a professional thrill-seeker. You're simply an American tourist in London, enjoying a relaxing stroll through the famous Kensington Gardens. When World War III starts and the... |
Savoir-Faire, by Emily Short MathBrush's rating: Average member rating: The beautiful life is always damned, they say. As for you, you've overexpended yourself: fifteen years of prominence, champagne, carriage rides in the Tuileries, having your name whispered behind... |
Spider and Web, by Andrew Plotkin MathBrush's rating: Average member rating: A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without... |
Bronze, by Emily Short MathBrush's rating: Average member rating: When the seventh day comes and it is time for you to return to the castle in the forest, your sisters cling to your sleeves. |
Suveh Nux, by David Fisher MathBrush's rating: Average member rating: An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |
Galatea, by Emily Short MathBrush's rating: Average member rating: Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally... |
You Will Select a Decision, by Brendan Patrick Hennessy MathBrush's rating: Average member rating: A pair of knock-off choose your own adventure books from Soviet-era Kyrgyzstan. |
Metamorphoses, by Emily Short MathBrush's rating: Average member rating: You wake to stillness. The hammering, banging, and shouting that kept you awake half the night are gone. The air is cold, and something smells burnt. Your master's experiments must be finished, but with what... |
♥Magical Makeover♥, by S. Woodson MathBrush's rating: Average member rating: "You hold in your hand a pink, heart-shaped card daubed in rosewater and oil of jasmine — an invitation to the Princess Philantha's Grand Equinox Ball. In gilded, sweeping, sweet-smelling calligraphy, the... |
Ad Verbum, by Nick Montfort MathBrush's rating: Average member rating: "With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items... |
Skybreak!, by William Dooling MathBrush's rating: Average member rating: Skybreak! is a science-fantasy role-playing game of galactic proportions: explore distant stars, plunder alien ruins, hunt space pirates, collect beetles, slay gods, make out with sorcerers, and punch cosmic... |
The Dreamhold, by Andrew Plotkin MathBrush's rating: Average member rating: The Dreamhold is interactive fiction — a classic text adventure. No graphics! No point-and-click! You type your commands, and read what happens next. The Dreamhold is designed for people who have never... |
The Elysium Enigma, by Eric Eve MathBrush's rating: Average member rating: It was meant to be a routine visit on behalf of the imperial government, just to remind the settlers that the Empire hadn't forgotten them, and if you stick rigidly to the letter of your orders and refuse to... |
Floatpoint, by Emily Short MathBrush's rating: Average member rating: It is night on this side of the planet. Settled areas are lit: a jagged crescent in the tropics, lining the inland sea. The bright splatter along the top of the curve is Tanhua, as bright from space as New... |
Rameses, by Stephen Bond MathBrush's rating: Average member rating: |
Fallacy of Dawn, by Robb Sherwin Average member rating: In a world that never quite got over the '80s, Delarion Yar dispenses quarters for the local arcade... badly. A software pirate from better days, he's crossed the wrong people one too many times. Locked into... |
Exhibition, by Ian Finley MathBrush's rating: Average member rating: "The Hartman Gallery extends their invitation to an exhibition of Anatoly Domokov's "American Paintings." Who draws the line between art and life? HTML enhanced." [--blurb from Competition '99] |
All Roads, by Jon Ingold MathBrush's rating: Average member rating: "Wave a circle round him thrice, And close your eyes with holy dread For he on honey-dew hath fed And drunk the milk of paradise." [--blurb from Competition Aught-One] |
Alone, by Paul Michael Winters MathBrush's rating: Average member rating: Just you and your car, alone on the open road. You haven't seen another car for weeks. You haven't spoken to another person in months. And if you want to stay alive, you'd better keep it that way. |