A Rope of Chalk, by Ryan Veeder Stian's rating: Average member rating: (35 ratings) An account of the disastrous sidewalk chalk tournament of August 27, 2011. |
Sage Sanctum Scramble, by Arthur DiBianca Stian's rating: Average member rating: (23 ratings) A grab bag of puzzles, mostly word puzzles. Collect keywords and save the Sanctum! |
San Francisco, 2118, by Leah Case Average member rating: (5 ratings) The sun is disappearing, your mother is lost. You don’t know why. |
Scroll Thief, by Daniel M. Stelzer Stian's rating: Average member rating: (17 ratings) Not a single spell! After two full years of study! Every Enchanter—every mortal with the power to change very nature of the universe with their words—has a spell book! Filled with words of power... |
Seasonal Apocalypse Disorder, by Zan and Xavid Stian's rating: Average member rating: (18 ratings) As cities around the world turn to ash, the Federal Bureau of Druids sends you back in time to the autumnal equinox to stop the Order of the Fiery Doom. Find plants for your mystical cocoon and travel to... |
Several Other Tales from Castle Balderstone, by Ryan Veeder Stian's rating: Average member rating: (12 ratings) Third in a series of anthologies of unbelievable terror, edited by Ryan Veeder, again. Also an ECTOCOMP 2020 entry. |
Shade, by Andrew Plotkin Stian's rating: Average member rating: (421 ratings) "A one-room game set in your apartment." [--blurb from Competition Aught-Zero] |
The Shadow In The Snow, by Andrew Brown Stian's rating: Average member rating: (11 ratings) A strange and hopefully disturbing little story... |
Shadow Operative, by Michael Lauenstein Stian's rating: Average member rating: (16 ratings) Another run. Another dive into the neon sea. A Cyberpunk Heist Game. Parser-based but with a hybrid interface (playable by typing or by links alone). Best played in a desktop browser (or on a tablet in... |
Sheep Crossing, by Andrew Geng Stian's rating: Average member rating: (16 ratings) Sometimes you get an impulse you know you'd regret--especially in the face of an arbitrary task of questionable value. So when Grandmother asks you to bring her a cabbage, a sheep, and a stinky bear, what... |
Sherlock Indomitable, by mathbrush Stian's rating: Average member rating: (13 ratings) Join a dying Sherlock Holmes in a journey through his memories. Sherlock Indomitable is a direct adaptation of two Sherlock Holmes stories into a text adventure. At least 90% of the text is taken directly... |
a short walk in the spring, by Amorphous Average member rating: (6 ratings) A procedurally-generated Twine. It's spring, and the flowers have sprouted in all the cities you used to go. Visit them to honor your ghosts, or wander away somewhere. |
Skies Above, by Arthur DiBianca Stian's rating: Average member rating: (20 ratings) Play minigames to get your airship flying, tour the skies, and see what mischief is going on up there. Champion of the Skies: Sarah Adams |
Social Lycanthropy Disorder, by Emery Joyce Stian's rating: Average member rating: (13 ratings) You're a werewolf, it's Halloween, and you totally forgot that tonight is the full moon. If you're not careful, you're going to turn into a wolf in front of all your friends... but if you leave the party... |
Sonder Snippets, by Sana Stian's rating: Average member rating: (10 ratings) Dadi meanders gently through the gnarls of her brain to pick apart threads of memory from story. |
SOUND, by CynthiaP Stian's rating: Average member rating: (14 ratings) You embark to find that voice You embark to find that voice You embark to find that voice You embark to find that voice You embark to find that voice |
The Space Under the Window, by Andrew Plotkin Stian's rating: Average member rating: (100 ratings) A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story. [--blurb from The Z-Files Catalogue] |
Spider and Web, by Andrew Plotkin Stian's rating: Average member rating: (318 ratings) A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without... |
Stand Up / Stay Silent, by Y Ceffyl Gwyn Stian's rating: Average member rating: (17 ratings) The revolution begins with you. |
Standing on the Shoulders of Giants, by Kenneth Pedersen (as Ilmur Eggert) Stian's rating: Average member rating: (15 ratings) The Royal Society, Gresham College, London, England, 4th of April 1673: Isaac receives a mysterious letter... |
Stoned Ape Hypothesis, by James Heaton Stian's rating: Average member rating: (21 ratings) In the early 1990's, ethnobotanist Terence McKenna published his book "Food of the Gods" in which he presented a theory explaining the cognitive leap forward observed in early homo-sapiens. His theory is... |
Stuff of Legend, by Lance Campbell Stian's rating: Average member rating: (21 ratings) The only thing worse than being a village idiot is being an unemployed village idiot. Maybe it’s time to change careers. Maybe it’s time to be a knight. |
Sub Rosa, by Joey Jones, Melvin Rangasamy Stian's rating: Average member rating: (45 ratings) A puzzle game about secrets in the Age of Lead. You've spent seventeen years preparing for an infiltration. Stealing the Confessor's secrets is only the beginning: it will all be for nothing if you leave a... |
Superluminal Vagrant Twin, by C.E.J. Pacian Stian's rating: Average member rating: (131 ratings) A text-only space sim. Ply the spaceways. Make five million credits. Buy back your twin. (Superluminal Vagrant Twin is a shallow but broad exploration game.) |
Suveh Nux, by David Fisher Stian's rating: Average member rating: (228 ratings) An entry in the 2007 One Room Game Competition. You play a magician's servant who gets trapped in your master's vault; you'll need to learn some of his tricks if you want to get out. |