2/5, by BenyDanette Average member rating: "Jeu prétentieux, fade et prévisible, à l’image de son auteur. 2/5" |
80 DAYS, by inkle, Meg Jayanth Average member rating: 1872, with a steampunk twist. Phileas Fogg has wagered he can circumnavigate the world in just eighty days. Choose your own route around a 3D globe, travelling by airship, submarine, mechanical camel,... |
The Bat, by Chandler Groover Average member rating: Master Bryce is throwing a party. As his most faithful servant, that means it's your job to make the party run smoothly. But you only have two hands—and far too many duties. You'll have to manage requests... |
The Bid for Hammersmith Tower, by stanwixbuster Average member rating: An architect puts forward his design for the Hammersmith Tower. |
The Den, by Ben Jackson Average member rating: Vee and Aiden have spent their entire lives in a place they call ‘The Den’. Father looks after them and protects them from the outside world. They have never thought about leaving – until something... |
Dribbling Destiny, by Diego Salinas Average member rating: You are Maykol, a young man navigating the vibrant yet tumultuous streets of Caracas in the year 1992. Amidst a city pulsing with the rhythms of salsa and the complexities of political change, your life is... |
The English Restaurant, by Eric Zinda Average member rating: Practice your English in a restaurant! |
The Kuolema, by Ben Jackson Mortisus's rating: Average member rating: This game has now been entirely 'remastered' in Twine. An abandoned ship is found adrift in the South China Sea. Its radio is silent and there's no sign of anyone on board. As a lone operative, you are... |
Lost Pig, by Admiral Jota Average member rating: Pig lost! Boss say that it Grunk fault. Say Grunk forget about closing gate. Maybe boss right. Grunk not remember forgetting, but maybe Grunk just forget. Now Grunk need find pig. -- IFComp 2007 blurb |
The Master's Lair, by Stefan Hoffmann Average member rating: The Master's Lair is a kind of escape game - you have broken into the Master's domicile to steal the mysterious magic claw. But the bigger problem is: how do you get out of this place? Control your hero with... |
Museum of Paranormal Phenomena, by Olaf Nowacki Average member rating: MoPP, it read above the entrance, short for Museum of Paranormal Phenomena. In fact, this is just a shrine that pays homage to a 40-year-old movie without wanting to infringe any copyright. Which movie?... |
A Princess Saves a Dragon, by Eva Cornei Average member rating: The day has finally arrived that you are sick of your life as a princess and decide to venture into the wide world. The dragon that you befriended long ago has agreed to your plan to fly you across the great... |
Sargasso, by wjball Average member rating: A visual short story with interaction, Sargasso immerses you in a stranding afloat on the mysterious Sargasso Sea with three potentially dangerous characters onboard. There may or may not be a monster in the... |
To Whom It May Concern, by ParadoxRogue You are writing a difficult letter in difficult times. The year is 1899 and something is terribly wrong. The winds rattle the windowpanes of the attic in which you are forced to overwinter. It is not a... |
Type Help, by William Rous Mortisus's rating: Average member rating: A puzzle-mystery game inspired by Return of the Obra Dinn, Her Story, Unheard and The Roottrees are Dead. Investigate the files on an old computer that once belonged to a mysterious outside agent. The files... |