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Kenam Moorwak - Chronicles of the Moorwakker

by Jupp

(based on 2 ratings)
Estimated play time: 7 hours and 15 minutes (based on 2 votes)
Members voted for the following times for this game:
  • 7 hours and 57 minuteswolfbiter
  • 6 hours and 30 minutes: "With 3 deaths and resets, and many, many reloaded games" — Wanderlust
1 review3 members have played this game. It's on 1 wishlist.

About the Story

Embark on a unique, mystical journey to 13th-century northern Germany. Experience an interactive adventure role-playing game based on the historical records of the lost missionary Kristian Urjan and discover the origins of the Moorwakker and Dodenwicker.

Kenam Moorwak - Chronicles of the Moorwakker is a recreation of an unreleased gamebook from 1987. The original script has been massively altered, translated and extended with combat and role playing mechanics.

Awards

Entrant, Main Festival - Spring Thing 2025

Ratings and Reviews

5 star:
(1)
4 star:
(1)
3 star:
(0)
2 star:
(0)
1 star:
(0)
Average Rating: based on 2 ratings
Number of Reviews Written by IFDB Members: 1
Girl, What Were YOU Doing at the Devil's Sacrament?, April 9, 2025

In Chronicles of the Moorwalker, you play as a budding witch investigating the mysteries surrounding your birth and your mother's murder, while evading the grasp of the Inquisition. As you hone your skill in blood magic, you'll discover relics and talismans, collect potions and trinkets, and improve your relationship with your familiars.

I floundered on my first few attempts, since I struggled with the combat mechanics. There's a quick tutorial for your first fight, but to fully understand the stats involved, I highly recommend reading the rules in the Settings page. I played on the medium difficulty level, and found the encounters to be tough, but fair with a good dose of strategy and some chance. I ran into some difficulty trying to replenish my Vitality outside of encounters, though maybe that's because I couldn't figure out how to develop my alchemy skills. Towards the end, I started avoiding and outright skipping encounters, because I couldn't get my hands on healing potions until I was quite literally at the Big Bad's doorstep. Even so, the fights were rewarding to play through, with the generous use of the save/reload save button.

While the plot was a little predictable, I really enjoyed exploring the map and learning about the magic system. Alternate 13th-century Germany felt rich and full, no doubt enhanced by the sound effects, music, and illustrations. I especially appreciate the detailed accessibility settings for screen readers and touchscreens.

Finally, a little bug catching: A few times during the game, I couldn't return to the main story after opening the Journal, Inventory, or Settings page. Sometimes, there would be a pop-up that would give me the option to go back to the previous passage or completely restart the game, but more often than not, I would be stuck on a blank page. There's also some small typos here and there (E.g. "lose" >> "loose," "through" >> "trough"), but for a game of this size, I'd still consider it pretty polished.

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Game Details

Language: English, German (en, de)
First Publication Date: April 2, 2025
Current Version: 1.0
License: Freeware
Development System: Twine
IFID: F33785E4-9770-4B86-900D-85A1F22C53ED
TUID: 8byq2qqpk10i9di8

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This is version 3 of this page, edited by JTN on 5 April 2025 at 12:18am. - View Update History - Edit This Page - Add a News Item - Delete This Page