necromancer's Played Games

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Her Majesty's Trolley Problem, by Buster Hudson
necromancer's rating:
Average member rating: (27 ratings)

No one said life in Her Majesty's Service would be easy. Fortunately, you've got everything you need: your officer's handbook, a harpoon cannon, and the indefatigable command of Captain Lionetta herself. If...

The Herald of Consul Sloon, by Caleb Wilson
necromancer's rating:
Average member rating: (2 ratings)

Wind whips the tatters of my errant's cape. A tiny twine story.

Heretic Pride, by laika
necromancer's rating:
Average member rating: (5 ratings)

Hexed Adventure, by Matt Gruskin and Alex Rosenthal
A browser-based text adventure game written for the 2017 MIT Mystery Hunt. It's a complete, self-contained game: you are an adventurer exploring an island of four kingdoms and completing various quests....

Hexteria Skaxis Qiameth, by Gabriel Floriano
necromancer's rating:
Average member rating: (14 ratings)

A dinner with your friend. Strange words. Stranger books.

High Jinnks, by M. Nite Chamberlain
necromancer's rating:
Average member rating: (14 ratings)

You're a jinni whose only talent is petty magic tricks. And now you're looking for a way home, accompanied by possibly the most infuriating human to have walked this earth, and trying to avoid getting...

Hill Ridge Lost & Found, by Jeremy Pflasterer
necromancer's rating:
Average member rating: (10 ratings)

When he fears that a reclusive neighbor’s weird ministrations are leading the locals astray, an old cowboy takes it upon himself to amble back up to Hill Ridge and set things a-right. Note: This game was...

A History of Publishing, by Marcus Bertrand
necromancer's rating:
Average member rating: (1 rating)

An exhibit on the history of publishing made for HIST 3812 at Carleton University.

A History of the Shore Regions, by Porpentine Charity Heartscape
necromancer's rating:
Average member rating: (2 ratings)

inspired by thecatamite's review of Walser http://harmonyzone.org/A1REVIEWS.html Made for Twiny Jam 2015.

Hoist Sail for the Heliopause and Home, by Andrew Plotkin
Average member rating: (84 ratings)

A far-future story of discovery.

Hollowed Weed, by Alex Beauchesne
necromancer's rating:
Average member rating: (3 ratings)

Help Simon, a scientist who needs your help to understand some of the stranger parts of human culture. Assist him in figuring out such archaic rituals as "Dinner Party", "First Date", and "Democracy", and...

Holocene Mass Extinction, by Dario Russo
necromancer's rating:
Average member rating: (2 ratings)

Hello and welcome to Planet Earth. The year is 2019 and the world is in the middle of a mass extinction. Do you think you have what it takes to help save the world in this choice based game? Please keep in...
Home Open, by Emily Boegheim
Average member rating: (9 ratings)
That long-vacant house is up for sale and open for inspection today. Maybe it's just the fixer-upper you've been looking for.

Home Sweetie-Bot Home, by Jacques Frechet
Average member rating: (6 ratings)

A Honey Moon, by Ben Gabriel
necromancer's rating:
Average member rating: (1 rating)

An episodic High Fantasy twine about gold and family.

The Horizon, by atb
necromancer's rating:
Average member rating: (1 rating)

Horror in the Darkness, by Karmic Shift Studios
necromancer's rating:
Average member rating: (7 ratings)

Horror in the Darkness is a short exploration and puzzle solving adventure game inspired by the works of H.P. Lovecraft, where players explore and investigate, putting together clues and solve puzzles to...

Horse Master, by Tom McHenry
necromancer's rating:
Average member rating: (93 ratings)

The Game of Horse Mastery

Horse World, by Houndstooth
necromancer's rating:
Average member rating: (2 ratings)

This is an erotic science-fiction anthro-horse transformation giantess vore Twine game.

The House on Sycamore Lane, by Paul Michael Winters
necromancer's rating:
Average member rating: (9 ratings)

Trapped in an old, abandoned house, you must solve the mystery that has cursed the house for a hundred years... and escape with your life!

The House Underground, by Robert Chambers
necromancer's rating:
Average member rating: (1 rating)

An interactive short story. No objective, just a narrative with multiple endings.

How The Elephant's Child Who Walked By Himself Got His Wings, by Peter Eastman
necromancer's rating:
Average member rating: (12 ratings)

This fantasia on Kipling's "Just So Stories" takes you back to the High and Far-Off Times to learn how all things came to be what they are today. Warning: Contains bad poetry.

How To Be A Blackbird, by Holly Gramazio
necromancer's rating:
Average member rating: (4 ratings)

"A game about how to be a blackbird in a city. It takes around 10-15 minutes to play, and is best with sound." --blurb from <http://www.hollygramazio.net/other-games/>

How to Win at Rock Paper Scissors, by Brian Kwak
necromancer's rating:
Average member rating: (25 ratings)

The disgrace and humiliation of last year's defeat is behind you. This time, with the help of the gods, you'll win this competition for sure.

howling dogs, by Porpentine
necromancer's rating:
Average member rating: (125 ratings)

death cube sim | galactic survey | visionatrix | facet machine | power gardens | women | fascination two significant endings


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