Perilous Magic, by David Fillmore Average member rating: (9 ratings)
"A really short interactive comic tragedy." Humourously based on Infocom's Enchanter trilogy, your goal is to run off a newly completed report in triplicate. But you'll need the appropriate spell scrolls......
Phantom of the Arcade, by Susan Arendt, John Moulton, and Russ Pitts Average member rating: (2 ratings)
Enter The Escapist's very own haunted house ... if you dare!
Pharaoh, by Gianluca Girelli Average member rating: (3 ratings)
An IF work taking place in a fictitious Egyptian set up.
Phlegm, by Jason Dyer Average member rating: (7 ratings)
You've found it at last - the chest containing the Treasure of Phlegm. Now, all you need to do is get it down from the tree. A cannon could help, if you can find the tools necessary to fire it... [--blurb...
The Phoenix Move, by Daniele Giardini Average member rating: (11 ratings)
You are standing on a tall pole. So tall you can't see the ground below. All you see, is a bright blue sky around you. And the sun. And some clouds. And a huge egg, motionlessly floating a couple of feet...
Photograph was an entry in the 2002 IFComp, in which it placed 3rd out of 38 entries. It was also nominated for two XYZZY awards, "Best Player Character" & "Best Use Of Medium". It's a story-driven, almost...
Photopia, by Adam Cadre Average member rating: (568 ratings)
"Will you read me a story?" "Read you a story? What fun would that be? I've got a better idea: let's tell a story together."
Find a way to escape the clinic. Try not to think about the things you see. A short escape-the-room game, created in three hours. La Petite Mort entry in ECTOCOMP 2015.
Pick Up the IF-Archive and Pi, by Jake Wildstrom Average member rating: (3 ratings) Pick Up the Phone Booth and Aisle, by David Dyte, Steve Bernard, Dan Shiovitz, Iain Merrick, Liza Daly, John Cater, Ola Sverre Bauge, J. Robinson Wheeler, Jon Blask, Dan Schmidt, Stephen Granade, Rob Noyes, and Emily Short Average member rating: (107 ratings) Pick Up The Phone Booth And Die, by Rob Noyes Average member rating: (114 ratings)
A very short game. Whatever you do, do not pick up the phone booth; well, you can guess from the title what happens if you do. [--blurb from The Z-Files Catalogue]
You are a prisoner of Lowell Prison. There's a pine box. And a wide-open gate. What will you do?
Piece of Mind, by Giles Boutel Average member rating: (8 ratings)
Piece of Mind is a short, humorous work which uses the first person "puppet" concept from Scott Adams and other early games and examines the possible causes and consequences of being so controlled by the...
Pieces of eden, by Nicodemus Average member rating: (1 rating)
As an assassin-for-hire, elude the police as you try to escape from the coffee shop where you were drinking a late-night coffee after your last kill.
pigpancake, by Aubra Penner Average member rating: (2 ratings)
In this very short one-room game, you play as a non-descript person on a farm where you'll find a pig and a pancake. Enjoy!
A Pilgrim, by Caleb Wilson (as Abandoned Pools) Average member rating: (8 ratings)
A Pilgrim was written for ECTOCOMP 2020 in four hours. This version was not tested except by me, Abandoned Pools, who also wrote it.
In this game, you play as a child who wakes at night, sensing something wrong. Your stuffed Kermit the Frog warns you that they'll be here soon, and then your window blows in, revealing something floating...
Pirateship, by Robin Johnson Average member rating: (15 ratings)
Who doesn't love pirates? Who, that is, apart from the British, the Spanish, the French, the Dutch, innkeepers, crocodiles, flying children, other pirates, merchant seamen with valuable cargoes of gold and...
Pirating, by Erica Sadun Average member rating: (1 rating)
In this short intro to a game that was never released, you play as an over-age, out-of-condition pirate. A new adventure awaits you, but before you can leave your room in the Pirate Guildhouse, you must be...
Hundreds of years ago those who built the city disappeared. Years ago we found the city and stole all we could. Soon after we woke the beast. Now we don't go there, except to send criminals for exile and...