A short game about missing someone, with a nice color scheme and art. It's more of a linear short story than an IF, but that works for me. Given the 500 word limit, this one ends quickly despite the linearity, but all in all, still a nice short read.
Go on and take a look.
You are locked in a deadly battle with yourself. I mean "yourself". All mentions of your other self are put in quotes. There are a small number of options here between a violent and peaceful approach. The peaceful approach doesn't prompt you to restart the game, so I suppose that's "the" good ending.
I think this was supposed to a a metaphor for battling with oneself? Honestly, I'm not entirely sure.
This game is sort of like a kinetic VN. No choices, images with dialogue-based text. The protagonist recounts his experiences with trains, how he met someone... and I won't spoil the rest. It's a gloomy and melancholy tale.
Interestingly, 'i' isn't capatalized here. I'm guessing it's a style thing? The black and white color scheme for the art, along with the text sounds, are pretty good, conveying the overall mood of the game and the writing.
Meanwhile, if you like trains, there is a mouse train game in the Neo-Twiny Jam.
This game is pretty short in terms of wordcount, even by the standards of the Neo Twiny Jam.
There's nothing complicated here. It's just a scene about making coffee. You put in the ingredients and you're done. Nothing fancy to go along with it, but the game does what it says on the tin. So pick your choices and enjoy your coffee.
First things first, there's already a CW, but I'll repeat it here. This game goes into the topic of suicide. Be warned. I'm going to be vague in describing some parts due to the sensitive nature of this topic.
You're at the precipice. You can choose to proceed or listen to someone first. You can't hear them well at first, but the more you listen, the clearer they get. Eventually, you can make out what they say clearly, and the choice to proceed is now unavailable. (Good touch!)
I would say this is still a good story, with a lesson about trying to listen to your angel before even proceeding.
Alright, you have a tightrope performance for the crowd. This is a choice game, with branching outcomes based on the few choices available within the tight word limit.
I think I tried every combination of choices, but I was only able to reach what I think is a suboptimal ending. That said, there are a couple of bad endings as well, some of the splat variety and another where... just imagine what happens next when you're a really bad comedian performing in a theatre with an angry audience. The tone of the writing is pretty gloomy in all. Still, it's good to play for a bit.
I'm not sure if there's a way to bedazzle this crowd and create the show of the century.
It is a short and easy puzzle.
You need to find a key item to leave the area. Someone has it. But they're not gonna budge until their problems are solved. It's a simple game, where you help each denizen of the area solve their problem, and in turn, offering you something which could help someone else's problem. The puzzle isn't too difficult, and you could probably solve it by brute forcing choices. Still, it's a cute and fun puzzle to solve.
The art is pretty nice too.
A charming tale of love and memory, told through personal musings. I’m pretty mixed on the art style, however. On one hand, the handwritten font and the parchment background does a good job on conveying the vibe. On the other hand, the cursive font can get hard to read.
You pick a name for the person you are thinking of, with reflections on dating a mortal person as an immortal and how it affected the relationship dynamics. I’m not sure if the text changes, as I got the same outcome each time. Interestingly, if you leave the name field blank, the game plays as if you had forgotten your lover’s name (nice touch!) and the following text was more positive.
It’s worth it for the short read, I suppose. Don’t forget to try the blank name trick if you do.
A chair!? This is my Grade A Starfighter. I’m the pilot. Aliens are coming. Fire missiles.
When mom goes out, the world turns into a battlefield. You need to figure out what you need to do to save your friend. In this short game, you have a small number of choices, with branching outcomes. It’s not overly complicated, and it wouldn’t take too long to try out all the options. Be careful. There’s lava everywhere.
Okay, fine, it’s just my childish imagination. Sheesh, what a wet blanket.
It’s a quick puzzle. You will need to solve a series of riddles, each representing a different color of the rainbow. Failure seems impossible here has selecting the wrong answer will simply bring you back to the riddle again. That said, the riddles aren’t hard and you only have to choose between two options.
It’s simple and straightforward entertainment. You could take a look.