Ratings and Reviews by Teaspoon

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Tetris, by Alexey Pajitnov
6 of 6 people found the following review helpful:
I have seen the face of hell, and it is infinite Tetris, April 9, 2016
Related reviews: fun times

I have played both the bugged version (in the tempting Internet link) and the unbugged (downloaded to a proper interpreter) version of this.

The unbugged version is amusing enough, in its way. It's Tetris. The probability that you have found your way to this page without playing Tetris is vanishingly small, but if so, then you may now avail yourself of the opportunity. Learn to enjoy the shapes. Consider trying a version with music next time. It is a joke not requiring a critic's explanation.

As for the bugged version...those who do not enjoy long reviews can skip the rest.

(Spoiler - click to show)Still here? You already know this scene off by heart. It is late night. The lights are off, leaving only an ethereal glow from the computer monitor. Yours truly is in a sleepy groove of lazy browsing, jumping casually from hyperlink to hyperlink, in that pattern of ecstatic information gathering doubtless familiar to Internet denizens everywhere. A game of Tetris presents itself. Very good! Let it be played.

A note regarding the implicit philosophical underpinnings of our binary Skinner box. Tetris is, as has been noted by other minds before me, a starkly pure vision of mortality. Blocks fall. You place the blocks. You score beautiful victories with straights. You despair over the awkward falls of Z-blocks. Maybe you find yourself living the good life of block placing. Time passes, your reactions slow, the screen fills with loose ends and uncertainties. You die.

Unless you're in a bugged version with no timed events, in which you control the downward progression of the blocks.

It begins the same way, with a little extra keyboarding. You move the blocks. You push them down. You make the odd mistake. Careful manoeuvring fixes this over the course of many turns. You are pleased with yourself, as you normally would.

But it goes on, and on, and you keep going, even though your eyes have started to smart from setting up the rows (it would be churlish to note that these are very small shapes, but, well, they are), and because you can't die. Correction: you will die, but only when you choose to make the mistake. It has become your responsibility to live, the creed dictated by a thousand other games - a thousand other games of Tetris, perhaps! - and so you continue, long after it stops being fun, because there doesn't seem any way to end it. This is a world without time, where it's not worthwhile speaking of events, not because they don't happen, but because stripping away causality renders them meaningless. There is no satisfaction in vanishing a set of blocks when your ability to do so was never in doubt.

Lost in an endlessness of the witching hour, you set a goal, an arbitrary goal, but an achievable goal, one far closer than the end of infinity. A hundred lines, perhaps. Maybe there will be an Easter Egg at the end of a hundred lines. Some small taste of human acknowledgement, buried in the numbers. Anything is possible.

And in a crazed, yet slow - excruciatingly slow! - progression, you work your way there. Ninety two lines. Ninety-six lines. Ninety-seven. Ninety-eight.

A hundred and two.

Nothing has changed.

In despair, you ram down the blocks on top of each other, willing your death. It comes.

The game resets. More blocks. An infinity of blocks.

And you ram the space bar down, down, watching the waterfall of blocks, cascading, expecting an end, and there is no end. There will never be an end. Infinity blasts into your soul and settles itself inside, leaving the wound too numbed for anguish.

You close the browser window and go play something by Porpentine instead.



I have been unable to determine whether I should score this with one star or five, and have settled for a weak, vacillating compromise. Perhaps I shouldn't have rated it at all.

Recommended for: any night you may happen to be dismal about the brevity of life. You will find this a ready cure.

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Out the Window, by Molly Geene (as Bramble Bobonong)
1 of 1 people found the following review helpful:
defenestration, not of prague, April 9, 2016

That "slice of life" tag is to be interpreted loosely. We have here a game possessed by misrule, and a protagonist whose actions are ideally suited for Twine. The inevitable action is marked by the inevitable hyperlink. Parser implementation would be irrelevantly fiddly.

Recommended for: a engrossing distraction, while tentative and nervous about a large impending Life Event of Quite Dramatic Impact. (You may or may not be less nervous when you finish.)

(Spoiler - click to show)...how much do you like windows?

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The Griffin and the Minor Canon, by Frank Stockton, Chandler Groover
3 of 3 people found the following review helpful:
A most curious beast, April 8, 2016

The idea of adapting old stories into interactive fiction is one with great appeal to me - "Bronze" remains one of my favourites to this day - and "The Griffin and the Minor Canon" is a beautifully rendered example. I played it first, then read the short story, and was impressed with how elegant the rendering was. The translation into second person adds a layer of - shall we say humanity? - to the protagonist that is left rather more implicit in the original, while benefiting from Stockton's rhythmatic prose (perfect for Twine). It's also pleasing to look at as well.

(I'm grading generously with four stars, but it is worth playing, and I wouldn't want anyone to be put off by a low IFDB average. It is the sort of exercise in which less is more.)

Note: Itch doesn't seem to play well with Chrome. Use another browser, it's worth it.

Recommended for: when you crave a faerie tale with genuine depth.

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creak, creak, by chandler groover
Teaspoon's Rating:

The Matter of the Monster, by Andrew Plotkin
Teaspoon's Rating:

leaves, by ed blair
Teaspoon's Rating:

climbing 208 feet up the ruin wall, by Porpentine
Teaspoon's Rating:

Beautiful Frog, by Porpentine
Teaspoon's Rating:

Down, the Serpent and the Sun, by Chandler Groover
Teaspoon's Rating:

The Xylophoniad, by Robin Johnson
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