Ratings and Reviews by Cerfeuil

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A few steps (up the hill), by Ether
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Echoes of Ending Worlds, by unjenuine
Cerfeuil's Rating:

One, by Karma Chameleon
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Escape Trajectory, by pandincus
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WRITTEN, by dannway
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QUEER TRANS MENTALLY ILL POWER FANTASY, by baphomeme
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Interview Interview, by Ronynn
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SCP-3939 [NUMBER RESERVED; AWAITING RESEARCHER], by Croquembouche
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Administer Naloxone, by Gollydrat
A game about opioid use, administrating Naloxone, and the War on Drugs, May 4, 2025
by Cerfeuil (Silksong?)

Because I don't make enough for how I use to be called a phase or a Bay Street afternoon-pick-me-up. I don't have the economic stability to actually fix the various reasons why my life is fucked up right now and quick fixes are the only ones accessible to me. I'm not affluent, so what I take is too street, and therefore morally reprehensible. There's nothing else to do in this shitty small town. There's no one else to do either. Because OSAP. Because child support. Because I'm homeless. Because I'm hungry. Because I can't afford to come down.

I am poor enough to be called an addict.
---
I'm not

✔ white

✔ rich

✔ able-bodied

enough to be a user, so I'm shamed as an addict.

---

Found this game because it was linked in The end of the WORD as we know it, an art gallery of sorts that linked to other interactive fiction games. This game was one of the more obscure ones included. I found its discussion of drug use, and how drug users/addicts are treated, to be touching. In the US, where I'm from, both the rich and poor use drugs and become addicted to them, but the poor are more likely to be shamed for it. There are additional complexities around race and disability, which are discussed in-game. The game takes as a given that the player is familiar with criticism of the War on Drugs in the US and Canada and its history, and references arguments like these from the Drug Policy Alliance nonprofit, which advocates for less criminalization of drug use in the US.

For example, one of the historical facts the game cites is the criminalization of opium in the US after it became associated with poor Chinese workers:
Because my people were Chinese railroad workers whose puffing made lawmakers scared they were fucking all the white women, so they criminalized opium (except chugging and shooting it, because that was a white clean habit).

The association of opium use and poor Chinese-Americans, contributing to anti-Chinese sentiment in the US, is directly related to the forced import of opium into China by foreign traders, primarily British, in the 19th century. The two Opium Wars fought in the 1800s were a failed attempt by the Chinese government to prevent the illegal importation of opium into China by foreign merchants. Losing the war meant ports were forcibly opened to Western countries to keep doing business in, and this business included selling opium. Meanwhile, many wealthy American families, such as the Delanos, family of US president Franklin Delano Roosevelt, made fortunes in the Chinese opium trade. (Sources: the Encyclopaedia Britannica article on the Opium Wars, and this article about American families and the Chinese opium trade, and this article on anti-Chinese racism and opium addiction.)

This is just for one sentence in the game, and other sentences reference statistics or histories I'm less familiar with. But the game isn't just about the history of opioids in the US. The core of it is about administrating Naloxone, a medication that reverses the effects of opioids and can restore breathing after opioid overdose. The story involves seeing someone suffering from an opioid overdose and saving their life through Naloxone.

I think a certain level of familiarity with the facts is best; I don't know if people who disagree with the message of this game, or are unfamiliar with the arguments, would find it affecting. I personally liked it.

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Nested, by Orteil
2 of 2 people found the following review helpful:
Highly intricate universe procedural generation - and nothing else, May 4, 2025
by Cerfeuil (Silksong?)
Related reviews: Obscure Browser Games

I found this game because it was linked in another game called The end of the WORD as we know it, which was an art gallery of sorts. I thought, "Wait, isn't Nested made by the guy who did Cookie Clicker?" and I was right. He's made other things too, but I don't think any of it will ever exceed the popularity of Cookie Clicker.

Cookie Clicker probably doesn't qualify for IF at this point, though, while Nested does. It's a quite fascinating game, though "game" might be a disputed term since there's not much to do besides look at things. It reminds me of the procedural world generation found in Dwarf Fortress, but where Dwarf Fortress has a lot of game mechanics attached to the procedural generation, this game is nothing but the procedural generation. The procedural generation is the only point, and boy is there a lot of it. You start with a universe, but you can zoom in to galactic superclusters and star systems and planets and countries on those planets and cities in those countries containing houses containing aliens wearing leather cloaks and the skin cells in those cloaks which are made of atoms which contain quarks which contain inside them pathways to other universes... The overall effect is one of overwhelming scale.

It reminded me of this "Metric Paper" video by CGPGrey, which similarly zooms in and out of our own universe. Mindbending.

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