This is a piece I sketched up one evening apropos of a rec.arts.int-fiction discussion on simulation and puzzles. As a game, it doesn't have much to recommend it, unless you really enjoy coming up with diverse ways to destroy various materials.
This is a pretty entertaining send-up of the later portions of Spider and Web. It is spoilery and incomprehensible if you haven't played the original game; worth the five minutes of amusement if you have.