I played this game last sunday in IFMUD. This is a great exploring game with an original plot where we have to explore a 8x8 map and solve various puzzles.
We are a robot with few habilities capable of learning a bunch of other ones. This habilities plus our intelligence enable us to solve the situations in the game.
There are a huge bunch of other robots with some habilities and functions needed to progress in the adventure. We will get a lot of information from them.
Descriptions of the enviroment allows the game to be inmersive.
This is an inmersive game, middle difficult, full lenght, enjoyable, recommended for every adventurer.
Jade.
I played and enjoyed this game in IFMUD last week testing online with Andrew S. (Thank you Andrew). We were playing the game in the middle of a brainstorming, why? Becouse this is a chess puzzle IF based on a famous chess end-game plot.
This is one of the two entries Andrew brings to this year IFcomp.
Ok then!, this is a chess problem ported to IF game, but it is not only that. This is a scene where you have to resolve a strategic battle situation. As usual from Andrew (I remember his last game about a malefical queen) this is a very well implemented game. Nevertheless I would prefer more epic literature every time I fail in the game. The theme gives it a lot of possibilities since it could be some battle in the Victorian era, Middle earth battle between orcs and dwarves, etc. This is the literature I missed here wich could improve the game giving it a soul.
No matter what I have written upwards, this is a polished game and any adventurer can enjoy it, being a chess master or a total begginer.
Jade.
I have enjoyed a lot playing and replaying this game half a dozen times. Each gameplay I have retrieved higher amount of rewards. I like searching items meanwile the ship sinks and calculating the objects I will retrieve or not.
- Jade.