Games that most likely should have been commercial rather than free.
1. Anchorhead
by Michael Gentry
(1998)
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2. Ad Verbum
by Nick Montfort
(2000)
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3. Blue Lacuna
by Aaron A. Reed
(2008)
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4. Christminster, by Gareth Rees (1995)
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5. Curses
by Graham Nelson
(1993)
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6. The Dreamhold
by Andrew Plotkin
(2004)
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7. Enemies, by Andy Phillips (1998)
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8. Finding Martin, by G.K. Wennstrom (2005)
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9. Heist, by Andy Phillips (1997)
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10. Heroine's Mantle, by Andy Phillips (2000)
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11. Jigsaw
by Graham Nelson
(1995)
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12. Klaustrophobia, by Carol Hovick (1994)
13. LASH -- Local Asynchronous Satellite Hookup
by Paul O'Brian
(2000)
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14. Losing Your Grip
by Stephen Granade
(1998)
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15. The Mulldoon Legacy, by Jon Ingold (1999)
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16. The Mulldoon Murders, by Jon Ingold (2002)
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17. Photopia
by Adam Cadre
(1998)
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18. Risorgimento Represso
by Michael J. Coyne
(2003)
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19. Savoir-Faire
by Emily Short
(2002)
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20. Slouching Towards Bedlam
by Star Foster and Daniel Ravipinto
(2003)
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21. So Far, by Andrew Plotkin (1996)
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22. Spider and Web
by Andrew Plotkin
(1998)
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23. Winchester's Nightmare, by Nick Montfort (1999)
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