So many text-adventure games have been written with some version of ZIL or Inform or TADS that we might forget other methods get used too.
So, here is a list of noteworthy games which don't live on a Z-Machine or a TADS VM. By noteworthy, I mean games which offer at least three hours of game-play, which use a full-sentence parser that isn't frustrating, and which aren't overly clichéd or, at least, make novel use of clichés.
Return to the list - Add a comment
Previous | << 1 >> | Next
View this member's profile
See all lists by this member
Create your own Recommended List