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v.3: 07-May-2022 23:30 -
Paul O'Brian
(Current Version)
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v.2: 23-Apr-2008 17:47 - Paul O'Brian Changed external review links |
v.1: 16-Oct-2007 01:50 - IFDB
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page
I'm not sure whether I object more [to] the puzzle whose solution seems impossible based on its object's description, or the one whose solution is just totally illogical. Either way, having them both in the same game is not a good thing. I have sympathy for people who struggle with puzzle design, because I'm one of them. But it's better to have no puzzles at all than puzzles that aren't any fun.
See the full review