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"You walk purposefully down the sidewalk, looking neither left nor right. You don't need to look; you can tell you are being watched from whispers overheard as you pass by.
"Poor Amelia..." you hear somebody say. Poor Amelia, indeed. You hurry on, not caring to hear any more.
Reaching the Lucky Strike, you force yourself to climb the steps and push open the doors, stopping just inside to let your eyes adjust to dim light." [--blurb from Competition Aught-Zero]
v.8: 05-Feb-2024 02:42 -
JTN
(Current Version)
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Changed download links | |
v.7: 07-May-2022 02:05 - Paul O'Brian Changed external review links | |
v.6: 25-Mar-2013 08:51 - Edward Lacey Changed external review links | |
v.5: 11-May-2008 19:03 - Emily Short Changed cover art | |
v.4: 29-Apr-2008 13:20 - Paul O'Brian Changed external review links | |
v.3: 29-Apr-2008 13:19 - Paul O'Brian Changed external review links | |
v.2: 27-Feb-2008 23:28 - David Welbourn Changed description | |
v.1: 16-Oct-2007 01:50 - IFDB
Created page |
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
[This review is based on the competition release.]
Between the bugs and my inability to get anywhere with the puzzles (or even find them), I didn't enjoy Masquerade nearly as much as I wanted to. If you haven't played it yet, wait for the next release -- the author has always shown a strong commitment to fixing problems, so I've no doubt there will be one. Once the bugs have been fixed and better hints are available, Masquerade will have a great deal to offer fans of genre romance. In this incarnation, though, I'm afraid it was a bit of a disappointment.
See the full review
IFIDs: | ZCODE-3-000930-937F |
ZCODE-4-010122-2D67 |