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Krago Castle

by A. S. Humphries

1983

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About the Story

Set in the time of magic and monsters this program recreates both the feel and excitement of traditional role playing games, giving the opportunity to search, explore and use logical ingenuity in a real time environment.

The Upper two floors of the castle contain in various locations, all the items required to gain access to the treasure room in the dungeons below. Some of the artifacts found, although needed later, are cumbersome to carry around and they tend to adversely affect your retrieval in a different room - but be warned, more than one item on the floor in any room can attract the attention of passing monsters and will consequently disappear.


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This is version 2 of this page, edited by Eq on 21 May 2013 at 5:01am. - View Update History - Edit This Page - Add a News Item - Delete This Page