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Review

6 of 7 people found the following review helpful:
Horror story with a sense of urgency and gripping writing, January 17, 2017
by streever (America)

Babel was ahead of its time in 1997, but this work still stands out a decade later.

The prose is crisp and the characters feel authentic and real. The storyline is riddled with tropes and genre conventions--it begins with amnesia--feels compelling and real. Puzzle design aids the writing; puzzles feel believable and natural in the world the author has created.

Most importantly for horror, the horror feels real, too; I had a sense of danger to the protagonist, and a desire to lead him as safely out as I could. The storyline unfolds in a satisfying way, with twists that are never obvious but are predictable for a careful or imaginative reader.

This is a fairly long work that makes extensive use of backstory, but I played it in one setting, unable to stop reading along. With its fair puzzle design, well-written characters, and compelling story, it's a good example of modern IF design, and a highly accessible classic work for people new to Interactive Fiction.

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