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4 of 4 people found the following review helpful:
Design, mechanics and interactions bring life to a deeply felt text, November 29, 2023

Not in a thousand years I would have thought a mechanism to let this story, or essay, be told as interactive fiction. The exhibition concept is a brilliant way of allowing significant interaction with an static text. Nothing like “choices matter”, it’s not that kind of game; but your interactions matter, in the sense that they shape the way you receive this narration.

The exhibition format has another good effect: as in a real exhibition, it kind of gives you permission to overlook items that don’t catch your fancy. I’d always be hesitant to do that in a more standard game, afraid of losing information; but this being an exhibition, I behave as I do in exhibitions: I look and read at what I find interesting and ignore the rest. (In reality, I read more than 90% of Bez’s exhibition, but the freedom makes the whole thing more relaxed).

The stuff Bez tells is relevant, and deeply felt, and should be known. Bez's talent to use design, mechanics and interactions to enliven the text is proven (play Lore Distance Relationship if you didn’t do it yet).

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