This game was entered in IFCOMP 2014. Like Robin Johnsons draculaland, this game implements a hyperlink based parser system. Unlike Johnsons game, this game doesn't have scrollbars capability.
You have about a dozen verbs you can click at any time, which then gives you a menu of choices, or just guesses what you want to do.
The storyline is interesting but not gripping. You are in prison, and can bend through bars. You want to get out and bring your friends.
The interactivity in this game had some issues; actions often bring results quite different than what you would expect, making it very difficult to know how to proceed