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About the StoryRise to power and lead your werewolf pack in a fight to survive by throwing off the shackles of a tyrannical military police state! Raised in captivity within the refuge of Haven, you've never known the freedom of the wilds; you're a new breed of lupine explorer, your hunting grounds an urban jungle of steel and concrete. When your expedition to a forbidden military base goes wrong, a startling discovery sparks an escalation of violence and tragedy that may well find your pack consumed by the hungry maw of war.
Hunted nearly to extinction through the bloody years of the Purge, the werewolf race has seen better days. What few wolves remain are secured within a government internment camp where their labor and submission are mandatory. You are one of fifteen pups born into this brave new world, but you soon discover that the elders have selected you for an influential path that will put you directly into the cross-hairs of both the military and werewolf radicals alike!
Werewolves: Haven Rising is a 280,000 word interactive novel by Jeffrey Dean, where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
• Play as male, female, or nonbinary; gay, straight, or bisexual.
• Train your skills in the path of the warrior, the shadow, or the sage.
• Decide whether your enemies live or die using non-lethal tactics or tearing them apart with claw and fang!
• Choose your allegiances carefully; some friends will need your help but others may betray you!
• Rise to power in opposition to a war monger or join him in the fight for werewolf supremacy!
• Uncover the true motivations of a powerful anti-werewolf zealot.
• Explore several potential romance stories, finding love in an increasingly chaotic world.
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So I don't anticipate giving any number of stars either than 4 or 5, unless there is something deeply offensive in one of the games.
With that out of the way, this game is fairy hefty in length and in content. You play as a young werewolf in a world where werewolves have been hunted almost extinction and forced into an internment camp on the east coast of the US.
Unlike most works that deal with 'other-humans' that are persecuted, like X-Men, the werewolves in this game don't seem to be a code for human ethnicities or sexualities.
Instead, at least in my violence-and-fury centered playthrough, it seems to be an honest attempt to see what it would be like to be a predator, thought sentient. My hypothesis is bolsetered by the large number of friends and others I see online who discuss and write about being sentient animals. The story deals with bloodlust, and in no way does it punish you for violence and murder, treating it as natural for wolves.
There are several romantic options, and quite a few opportunities to act on them.
The worldbuilding is the main focus here. There is an elaborate back story, characters with huge histories (there's got to be a spreadsheet or book of lore kept by the author somewhere), detailed topography (that book/spreadsheet has to have a map attached).
The plot is designed to get you through this worldbuilding and the main plot points. Others online commented that they felt railroaded in this game, and I can see where they're coming from. But I enjoyed the setting and the characters, especially the storyline around the main rival.
I received a review copy of this game.
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This is version 3 of this page, edited by MathBrush on 4 August 2020 at 11:38am. - View Update History - Edit This Page - Add a News Item