Snack Time! is a cute game where you are a dog and your pet is a human. The atmosphere and the sense of immersion come off without a hitch; even the frustration at getting the human to obey is endearing, up to a point. Unfortunately, that point comes fairly soon.
The game is not an exploration game, so it does feel close and small. That, coupled with the lack of items to manipulate, begins the first fire of frustration. The second major puzzle throws kindling on that fire, because to solve it you must do something non-obvious three times in a row. It's also not helpful that doing that is the only way to advance the plot; time itself doesn't advance the plot and it really should. (Spoiler - click to show)In other words, you can wait forever, and the human will never exit the bathroom.
Other puzzles are similarly bizarrely solved. Even after looking at the walkthrough, what I was doing didn't seem to have any connection to getting what I wanted.
All the pieces of the puzzle of a good game are here, but Snack Time! mashes them together in a way that make no sense to me.