A truly delightful little game!
You are a dog and you’re hungry. It’s not dinner time in many hours, so you need a snack. Unfortunately, you’re not very good at making sandwiches, so you must get your human pet to make one for you.
The puzzles are quite easy, but it’s not the challenges that make this game but the consistent dog’s eye view of and on everything. Dog is the measure of all things in this game: canine interests permeates every single description of the game world. What makes the game so charming is the way Choba (the author) exploits the fact that Hardy (the dog-PC) has a set of concepts that doesn’t quite match the human player’s. For that purpose, a dozen words are worth a thousand perfect 3D-renderings.
(By the way, the same thing was done—to the same charming effect—by Admiral Jota in Lost Pig … and to a totally different but equally great effect in Shiovitz’s Bad Machine and even in Granade’s IF version of Pong!)
More actions are implemented. I missed most of them first time playing the game. So, if you manage your snack too quickly, chances are that you can have some replay value for dessert.