I always look forward to the Senica thing each year, a collection of short Twine games written by students and associated adults.
This year features a wide range of stories. What I knew Senica thing for in the past was its collection of simple CYOA-style 'do you go into the cave or follow the trail into the forest' gameplay, with simple sentences and refreshing youthful writing, often with minor typos. I enjoyed it because it feels fresh and real and represents someone stretching and growing as an author.
This year sees some of that return, but also sees some games with slick UIs and overly perfect text that was very precise but never seemed to say much of anything. Whether this is an effect of AI (either in translation, writing or in planning) or something else, it did feel less exciting than the raw, heartfelt stories.
I liked the game with poisoning the king, and the one where I could become Spiderman. The adult's game about truth and justice made me think more about civil liberties and freedoms than I usually do. Overall, it's fun to see people embrace these tools and share their stories!