5 star: | | (0) | 4 star: | | (1) | 3 star: | | (3) | 2 star: | | (2) | 1 star: | | (0) |
| Average Rating:  Number of Ratings: 5 Write a review |
1-5 of 5
- EJ, August 12, 2016
- Doug Orleans (Somerville, MA, USA), April 26, 2016
1 of
1 people found the following review helpful:
A visually and verbally dense/rich CYOA game about a lost city and melancholy, February 3, 2016To Burn in Memory is an IFComp 2015 game. It has a visual style very different from other CYOA games such as Twine. It is all black with intricate white tracings underneath the text, and a series of icons on either side of the screen indicates what objects you pick up.
The writing style matches the visual richness. The opening line is a good example:‘Breathtaking isn't it?’ says Salandré, gesturing out over the vista, ‘Here is the city as I saw it — empty, painted in rust and gold, below tormented skies writhing in cruel fire.’ she continues, in a tone somewhere between opera and pantomime. ...
The gameplay consists of exploring an abandoned city, activating stored memories, and gathering keys to open different doors.
The game has a strong sense of melancholy. Because of its stylistic innovations, everyone should try out the first part of the game, until you've gathered a few items. Those who want to can then continue.
- Karl Ove Hufthammer (Bergen, Norway), November 9, 2015
- Mr. Patient (Saint Paul, Minn.), October 31, 2015
1-5 of 5 | Return to game's main page