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1 of 2 people found the following review helpful:
A tiny experiment in tailoring the Marriage of Figaro to a player's choices, September 27, 2016

In this game, you are hiding to discover if your wife is cheating on you.

It's very short, with just a few options. The idea is that each choice changes the nature of the setting, including altering past events.

It's an intriguing idea, but at such a small level it is hard to see what it could turn out like. In many ways, Choicescript games do this (how did you get here? Etc. As part of their world building).

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