A must-play game for history genre (nerds) players.
Introduction:
"Hastings, 1066: Aftermath" is a text-based interactive fiction game that belongs to the historical genre. Written by "TheWriterInTheDark", the story depicts the famous battle of Hastings and what happens afterwards, though it does take liberties in making use of real historical/legendary characters.
Story and Narrative:
One of the most remarkable aspects of the game, is how vivid and alive the battle and it's consequences feel, in spite of the writer using the "2nd person POV". I'm a sucker for the fantasy and historical genre, so it was the perfect choice for me to try next, right after playing "Rouges".
The story makes you play as Aethelwulf (some of the Vikings show fans should recognize his name), one of the nobles fighting for king Harold Godwinson and a good friend of his too. As is historically known, the English side is defeated by king William, Harold dies, and you, Aethelwulf are imprisoned along with your soldiers. When brought in the audience of king William, you have three choices: swear fealty and be humiliated, try to kill the king and die with him or show yourself as the true wolf of England and free the country from the conqueror's chains. If you are not dead, you can enjoy some slice-of-life moments with Aethelwulf's family, exploring Aethelwulf's own personality too.
It's pacing is great, though there are some grammatical errors here and there in the story, I'll have to admit. As for the endings, there are more than 52 endings. So it has a high replay value.
Gameplay Mechanics: Well, it is a branching story, which can be followed clicking the choice/links you want to, but beware of some of them: You can die sometimes. There is a go-back option for you to undo the wrong choice you clicked.
Rating: 9/10