+) the plot twist caught me off guard
+) the game is daring, which can really not be said for most IF
-) your moral options are still limited
-) the first 2 conversations in the game have no significance to the plot, the third only indirectly - only the very last is critical
-) some things just MAKE NO SENSE, e.g. what's with the dragon? the motif never reappears! we eventually get he's not a knight, so this dangles in mid air; some things later fall into place, e.g. the diary, but many just lead nowhere and that's a big flaw in such a symbolistic game
-) next time please get some beta testers
-) I deduct 0.5 points for the pathetic WHINING in the readme file: "Give me a low rating rather than playing my game, it's so disturbing!!11
BOO HOO
ever heard of a thing called REAL LIFE?! fiction can never rival actual human cruelty, not even close - just have a look at e.g. the religious crimes commited in our very modern world DAY BY DAY
overall: play it! the standards of Interactive Fiction are so LOW, every game that treats you with half a meaning or new idea is justified to be played!