Sometimes I think Emily Short has a competition with herself to see how many different magic systems she can come up with.
In this short game, you can take amounts of time from an object and place them in another object. The game makes this fairly simple.
This is a speed-IF, which generally means messy implementation. That doesn't show up as much here, except for leaving the tower. Also, the ending took me a bit to figure out.
Beyond being just a speed IF, this was a new-language speed IF, which means that Emily Short learned TADS and made this game all in a couple of days. Extremely impressive.