This author has written several very good games in the past, but I feel that this one doesn't live up to their reputation.
You pick to be one of several magic using Australians in the 1800s during a heist. The game is very similar in style to choicescript, and overall feels like an opening chapter from a choicescript game.
I think overall, this game and another game from this comp (the Eight Characters game) spent a great deal of time on front loaded back story, which involves a lot of reading that does not translate into gameplay. This isn't bad in itself, but the rest of both of these games focus on quick-action gameplay, so it conflicts with the earlier play style.