How the Little Match Girl Got Her Colt Paterson Revolver, and Taught a Virtue to a Goblin
by Ryan Veeder profile
Chronologically, this game is the direct sequel to the first The Little Match Girl game, even though it was not released directly after it; this is one of the many complications in the continuity of the Little Match Girl lore. This game tells the story of how the Match Girl got the revolver that she wields in later games, and this is achieved with the same kind of gameplay and structure as in the first game: From a hub of one single room, our heroine travels to four different places and embarks upon a a Zelda-esque trading sequence where she trades rare and expensive things for complete trivialities, which I think is supposed to say something about virtue, which this game is also about. I award this game 4 out of 5 stars because it is very good but not quite as innovative and exciting as the first one, it not being the first one. But it is very good.