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It’s inspired by old Infocom-style text adventures, Japanese retro computers, yokai folklore, and the feeling of finding something strange in the back of a dusty electronics shop.
You wake up on the floor of a forgotten shop. You don’t remember who you are. A letter beside you says that if you want to find yourself again, you need to finish what you started.
Act One is built around a Tsukumogami: an old CRT that won’t let you reach the back room until you treat it with care. There’s also a small yokai field guide, a few historical Japanese computers to examine, and some optional things hidden in the shop, including Optional easter eggs hidden inside the shop, if you go looking.
It’s free, short, and still an early build. This is act one of four, so I’m mainly looking for feedback on atmosphere, parser tolerance, pacing, and whether the puzzles feel fair.